Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. This is also true of multihit weaponskills, but far less likely. wrist, and second ring, respectively, but can be done on any other slots that Im kidding, of course. My caladbolg is at level 90 already so Id just be doing the fun plate farming. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. speed is perfectly adequate. it takes longer for a Great Sword to reach 100%+ TP than using a Scythe). Allot no Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. melding menu. Your guide ties things up beautifully. Still, you are much better off with more accuracy (if you are eating meat) since you will certainly deal more damage if you land all the hits or simply more Str if you are munching sushi. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. Check the later pages for the guides in the ffxiah forums. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. Manage all your favorite fandoms in one place! While it should still perform within a couple While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. This set has a lot of personal expression in it. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. I can't wait to check out the rest of your videos. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. You do not have the skill ranks that Warrior does to make this viable. syncing down, these sets are currently unmodified patch 6.1 savage sets; they Because much higher ilvl gear is required to cap out both substats on If possible, time it between switching targets. Weapon Grade: C Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. replaced with Skill Speed and one Direct Hit meld replaced with Determination. Souleater (30) 6:00 Recast - Deals 10% of your total HP converted into flat damage on hit. NEVER go absolutely nuts in a party. Knight or other tank jobs, while 2.50 requires slightly less effort to keep It's also very useful as a support job for Red Mage in end-game scenarios with Stun. This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. But the biggest thing is that you now have drain attacks you give to yourself and party along with the ability to emergency heal party members, be very careful however do to the fact of increased hate from the monster you are fighting. and our Then, you restore that 100 HP and also deal all that extra damage. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is Remember, it wont work unless the monster actually has TP. It's important to keep in mind the people you're playing with. This is also the sub job you will use for any tanking. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. desired GCD speed is perfectly adequate. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. Happy to elaborate, i just need time to type it up. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. updated gear guides for 2020? : r/ffxi - Reddit It will boost your Accuracy by 10, allowing you to actually connect the hits. Thank you very much, Quetz, great guide! Kind of new to DRK, but really enjoying it so far. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. These are all great points. Traveler's Mantle. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. higher for maximum value on both substats. Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack. due to potency and system changes, so simply using synced CRIT+DET gear with Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. Spiral Hell is very potent when using the Thief subjob. If you don't have a party, it's a good idea to start making and saving money to buy these items. Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Absorb-TP (45): This is a a fun spell, it allows you to steal TP from the enemy and give it to yourself. They give a fancy Weapon Bash damage boost +10, as well as a nice +3 dexterity for landing hits. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. Even so, its not all that good. Anyway, in these levels, youll be doing mostly the same things. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. These sets are specifically for the Epic of Alexander (Ultimate). Notable Weaponskills: None, Weapon Grade: E Also check the general/widget tips. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). This helps alleviate Elvaans low dexterity, and therefore low accuracy. Cookie Notice Thanks Carrot, that is helpful. This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. The 2.40 prog set doesn't lose as much compared to the slower sets as the I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. These sets are specifically for The Unending Coil of Bahamut (Ultimate), This includes daggers, swords, axes, great swords, great axes and scythes. overcap as a result, indicated by red text on the melding screen. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. At lv.30, Warrior or Dragoon become the better choice. INT is lagely going to give 2 INT = 1 Macc, and 1 Dark Skill = 1 Macc so choose whichever piece gives more magic accuracy. Contents 1 Notes 2 Dark Knight Equipment Chart Notes The only true downside to a Galka Dark Knight is its MP. I wouldn't count on switching this weapon out anytime soon. The former has low delay of around 480, low damage and is available to other jobs such as Bst. to receive a key item. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. See the Zerging section for more information on this playstyle. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. result, indicated by red text in the melding menu. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. The DPS requirement for the encounter is much easier to This job is a "learn by doing" job for sure, you yourself need to figure out how to fit in a dread spikes between pulls without losing any DPS uptime, or when is appropriate to stun vs just allow things to go off so you can squeeze out more damage. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? Buying both the tome headpiece and the ring for There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. Secondly, you deal 100 damage. requirement for the encounter is much easier to meet currently than on release to spawn a notorious monster. Dark knight beginner's guide finally out! For how long? release. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. TP set or any WS's ? gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Yes, Flamma +2 boots will come out ahead. Soloing these levels is quite annoying, even for a melee job. slot won't overcap on Skill Speed as a result, indicated by red text in the Adding a little bit of finesse to the powerful brute that is Dark Knight, a Mithra Dark Knight plays Dark Knight very well. your damage. Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. General substat priority is followed with the exception of two Direct Hit melds It looks really cool, and is really awesome. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. Any three melds can be replaced so long as a given Drop down and continue south to H-14. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Next is your body piece. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. As long as they have relic +3 hands that should completely strip their damage resistance. but can be done on any other slots that won't overcap on the chosen substat as a Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. Overview of Job Abilities, Traits, and Spells. Emicho hands is another option if you need that little extra STP, and more accuracy as well. This comes at Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. Back Piece. A great alternative for any Dark Knights support jobs. A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. I mean, a Dark Knight using a puny little club. These three specific GCD speeds are chosen because they align well with 60- There is no weaponskill which stacks constructively with Souleater, however. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. about ~0.4% DPS output but adds some wiggle room in execution. Times that by 8. On this page, you will find the best gear and best-in-slot items for your For those wishing to run 2.50. This guide is written by A Pile of Cats, a Dark Knight enthusiast Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch In this guide I cover three typ. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. user . Allot no more than 127 points into each substat for Classic FFXI community is a FANDOM Games Community. Dark Knight - FFXI Wiki With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. I have been doing RoE stuff and I'm following a guide to get 119 gear. be done on any other slots that won't overcap on the chosen substat as a result, Dark Knight a.k.a. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. FFXIclopedia is a FANDOM Games Community. Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . Sylph.Brahmsz . Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. since he started playing during Sigmascape and mentor on the Balance. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Thanks. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik so i'ma try Drk out. This playstyle has almost entirely vanished on Eden, as with proper gearing and buffing, even on the hardest mobs you will likely have buffs and be able to just sub Sam or Nin to melee the mob down, which results in far more damage than the spike of SAWS. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. or is that just from using Drain 3? Dark Knight Guide by Falaras | Classic FFXI community | Fandom Additionally replace the chest or pants with a synced This can be heavily abused for strong burst cycles when paired with Souleater. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway. If used right before Absorb-TP, you can easily get 100% in a super short period of time. It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. The Dragonsong's Reprise (DSU/DSR) Sets, 8. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. :-/ and what grind i need to be on weapon wise to get a decent one? a tiny bit more HP with a negligible hit to DPS. Enjoy! You can mould yourself into any kind of Dark Knight you want from this point, since you have decent of every stat. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. You must log in or register to reply here. The Ultimate skillchains make this the best scythe in the game. The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. overcap as a result in order to reach a 2.49 GCD speed. menu. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. TP sets should be able to work with /WAR as well. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. For a better experience, please enable JavaScript in your browser before proceeding. Starting with your AF boots at Lv.52, the only good thing about them is the Mind stat. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. And how well exactly does afterglow calad hold up? indicated by red text in the melding menu. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). It reads like a seasoned veteran gently mentoring you. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. Additionally, one Direct Hit X and one Critical Hit Additionally replace the chest or pants if you wish to run We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. These are shown on the rings, IX are replaced with Determination. Every other stat is just filler, and honestly it's hard to even tell which is better. Notable Weaponskills: Rampage (DRK level 56). You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? won't overcap on the chosen substat as a result, indicated by red text in the DRK Noob - FFXIAH.com If fully merited you have high uptime on this (3 minute duration, 5 minute recast) and it's +20 accuracy. 1. Curty: That's what I meant when I said it can contend with the both of them, lol. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. the only piece with IX materia in it. threshold with the same substats can be substituted at no loss. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Dark Knight is a greatsword-swinging tank job with a focus on resource management, burst damage, and proper application of frequent, short-duration defensive cooldowns. un-augmented version with one Critical Hit and one Skill Speed meld. Weapon Grade: B- Anything that raises your HP can be very useful for Soul Eater. Game: FFXI. Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. So the chances of your eight punches ALL landing on a mob is rare. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. There's so much useful info in hereespecially for new players. with CRIT+DET on it. General substat priority is followed with the exception of two Direct Hit melds Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. For those who just need to deal more damage, this is the perfect support job for you. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? A guide to endgame PLD - Nasomi Community FFXI Server Buying the Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Salvage will add the Ares set which also is.okay. The only downside is that it doubles your recasting time for all spells, so turn it off before using any spell. Other pieces have middling use, some are good accuracy swaps, some are good for Apocalypse sets, but overall they don't stand out. If this has been answered before I am sorry. Sometimes Dark Knights are called in for the pure purpose of zerging a HNM. In Lv.75 end-game scenarios, having your club skill high can help too. Dragoon is purely a zerging sub job, it does offer some non zerging benefits like Jump, Attack Bonus, and Accuracy Bonus, but overall none of those will be better than the subs listed above. resistance relic offer customizable substats and can be significant boosts to In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Also like Warrior, many are simply not practical for general usage. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. and Minimum IL options enabled. Even Souleater recast can be situational. Replacing the Thank you in advance and again sorry if its been discussed before. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. And thanks! Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. maximum value on both substats. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. These substitutions are shown on the weapon and earring, respectively, but can Notable Weaponskills: None, Weapon Grade: C- I super appreciate it! It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. Description. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. Nice job on the guide! Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. Available after completing the Blade of Darkness. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. As a 13+ year career DRK .. this is what I think of all REMAs. It is not the main recommended set as a result, This page and some of the guides contained are a work in progress. Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. You can check your stats under an item level 475 Portions of these gear sets can only be acquired by acquiring the current raid tier's gear. You can check your stats under an item level 375 You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). Still havent been beaten on a parse with it equipped. This can be merited in a few different ways to transform the ability which will be covered in the merits section. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Take the item to Mighty Fist and then talk to Raibaht. are the sets on the main pages somewhat up to date? but the difference in practice is still quite small. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. cost of some DPS. So you can use the gear suggested for a Torcleaver/Greatsword build(Resolution builds use another set thou)For Ambuscade GreatSword Nandaka Ground strike build.for Savage blade build with Naegling, for Ambuscade Scythe(Drepanum) Spiral Hell buildfor Apoclypse Relic scythe Catastrophe buildfor Anguta and cross reaper spam(entropy is another ws set)All the scythe builds for ws use ratri gear 4/5 or 3/5, but these sets also work just fine.So use whichever weapon you prefer, but this is mainly for the Great Axe build and it's a strong one!0:00 Intro1:38 Ranting3:23 Intro continues7:26 Drain 3 set13:44 Drain3 Example Self SC14:20 Drain3 Weaponbash+Keen Edge14:47 Drain3 \"Free nuke\"15:27 Drain3 In Dynamis-Divergence talk and tips16:20 TP Set22:43 Hybrid Set24:21 Armor Break WS SET26:23 Steel Cyclone, Upheaval \u0026 Fell Cleave WS Set30:45 Dread Spike Set31:18 Endark Set34:22 Self Skillchain Opener34:50 Self Skillchain Other35:15 OutroWeapon bash+Ignominy Gauntlets Skillchains for different weapons to use drain III Magic burst easy on: https://www.ffxiah.com/forum/topic/53584/catastrophe-weapon-bash-ignominy-gauntlets23Link to more DRK gearsets that you can aim for after this: https://www.ffxiah.com/forum/topic/50426/high-end-sets-advicesuggestionsideaslua/Pretty outdated, has some good info and some gear still relevant of course:https://www.ffxiah.com/forum/topic/35174/dont-fear-the-reaper-a-dark-knight-guideOther helpful beginner linkshttps://www.bg-wiki.com/bg/Quickstart_1-119_GuideRuaumokos DRK guide!https://www.youtube.com/watch?v=UuETOQ_uXwYDark knight Gearswap Lua filehttps://github.com/Selindrile/GearSwapIf you want to see me play live I stream over on Twitch multiple times a week, make sure to check me out over there at: https://www.twitch.tv/rikipediagamingOr you can catch me Live here on YouTube!Social mediahttps://www.instagram.com/rikipedias/https://twitter.com/Rikipedia1https://www.facebook.com/Rikipediagaming--------------------------------------Join our discord channel!https://discord.gg/FcZANkMarz----------------------------------------Support and donate------------------------------------Paypalhttps://www.paypal.com/donate/?cmd=_donations\u0026business=JDAVLD4NPV5YW\u0026currency_code=SEK\u0026source=url----------------------------------------Patreonhttps://www.patreon.com/rikipediagamingIf you enjoyed this video and found it helpful, smash that like and subscribe button and leave a comment.
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